fix: simplify boolean view logic
This is a pretty basic conversion from `if (true) View.VISIBLE else View.GONE` to `isVisible` which is exactly that, but easier to track.
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25 changed files with 107 additions and 111 deletions
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@ -10,6 +10,7 @@ import android.view.View
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import android.view.ViewGroup
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import android.view.animation.LayoutAnimationController
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import androidx.core.content.ContextCompat
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import androidx.core.view.isVisible
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import androidx.core.view.updateLayoutParams
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import androidx.core.view.updatePadding
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import androidx.fragment.app.Fragment
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@ -81,7 +82,7 @@ class HomeFragment : Fragment() {
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if (!(PrefManager.getVal(PrefName.BannerAnimations) as Boolean)) binding.homeUserBg.pause()
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blurImage(binding.homeUserBg, Anilist.bg)
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binding.homeUserDataProgressBar.visibility = View.GONE
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binding.homeNotificationCount.visibility = if (Anilist.unreadNotificationCount > 0) View.VISIBLE else View.GONE
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binding.homeNotificationCount.isVisible = Anilist.unreadNotificationCount > 0
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binding.homeNotificationCount.text = Anilist.unreadNotificationCount.toString()
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binding.homeAnimeList.setOnClickListener {
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@ -375,7 +376,7 @@ class HomeFragment : Fragment() {
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override fun onResume() {
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if (!model.loaded) Refresh.activity[1]!!.postValue(true)
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if (_binding != null) {
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binding.homeNotificationCount.visibility = if (Anilist.unreadNotificationCount > 0) View.VISIBLE else View.GONE
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binding.homeNotificationCount.isVisible = Anilist.unreadNotificationCount > 0
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binding.homeNotificationCount.text = Anilist.unreadNotificationCount.toString()
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}
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super.onResume()
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